Players: 1 : Year: 1994: Cart size: 16 Mbit: File size: SNS-AZKE-USA 1994, the year Zero the Kamikaze Squirrel was released on Genesis. [5] Using the traits and sketches, it took a year to turn the concept character Zero into a digitized sprite. Super Nintendo Zero the Kamikaze Squirrel. By signing in you confirm that you are of legal age, that you agree to our Terms & Conditions, our Privacy Notice and how we use Cookies. He can also collect shurikens (shooting stars) scattered across the levels, and use them for projectile attacks.

Zero the Kamikaze Squirrel is a video game developed by Iguana Entertainment, and published by Sunsoft in 1994.It is a spin-off of the Aero the Acro-Bat series and was released for the Sega Genesis first in October 1994 then for the Super NES in November 1994 along with the release of Aero the Acro-Bat 2.. Title screen. During the events of Aero the Acro-Bat 2, Zero receives a telegram from his girlfriend Amy telling him that an evil lumberjack named Jacques Le Sheets is deforesting their homeland Stony Forest to produce counterfeit money and has also captured her father. Box artwork. Play your favorite classic games and more with the GameEx front end. System: Title: Contributor: Author: Date: Resolution (dpi) SNES: Zero the Kamikaze Squirrel : SNES: Zombies Ate My Neighbors: usxlover: replacementdocs After defeating Ektor with Amy's assistance, the two squirrels parachute safely away, while Ektor's ship crashes into a cliff. It is a spin-off of the Aero the Acro-Bat series and was released for the Sega Genesis first in October 1994 then for the Super NES in November 1994 along with the release of Aero the Acro-Bat 2. The gameplay is similar to that of Aero the Acrobat games, involving fast-paced side-scrolling and platforming action. Upon arriving at the island, Zero's plane is shot down and crashes on the beach, so he starts making his way to the forest on foot. Nintendo Super Nintendo Entertainment System. We will never share your personal data. Made by Iguana Entertainment, Inc. and published by Sun Corporation, this action game is available for free on this page. Some of the enemy boss sprites were rendered with 3-D Studio. Zero can eliminate his enemies by executing his trademark Kamikaze Slam: spinning in the air and crushing the unlucky adversary.

At the paper factory, Zero fights Le Sheets and pursues him on a flying ship. [10] Captain Squideo of GamePro, in contrast, commented that while most of Zero's moves are fun, the dive and swoop moves are too difficult to control. 9.1 KB. [7], The four reviewers of Electronic Gaming Monthly gave the Genesis version an 8.25 out of 10, praising Zero's innovative techniques, especially his dive and swoop moves, and the colorful graphics, which one of the reviewers said surpass the Genesis's theoretical color limits. Zero the Kamikaze Squirrel ... Media, packaging and manual might show minimal wear. The squirrel is able to perform double jumps to reach high platforms and jump over larger chasms.

Zero the Kamikaze Squirrel is a video game developed by Iguana Entertainment, and published by Sunsoft in 1994. Published by SunSoft, Ltd.. Released in 1994. If we can not find the item, you need to create a new entry before you can sell it.
"[11] He made similar remarks of the SNES version, which he described as "identical" to the Genesis version, but this time concluded Zero the Kamikaze Squirrel to be an overall good game despite its drawbacks. 1.46 KB. This is a game that has been taken care of wonderfully and fulfils collector's expectations. First, please choose the type of item you want to sell. Zero can eliminate his enemies by executing his trademark Kamikaze Slam: spinning in the air and crushing the unlucky adversary. While David Siller was drawing and designing the concept art for Aero the Acro-Bat, his son Justin introduced a character who went up to the same level as Aero and put his thoughts on paper. The squirrel is able to perform double jumps to reach high platforms and jump over larger chasms. Zero the Kamikaze Squirrel.txt. Aboard the ship, Zero finds that the mastermind is none other than Edgar Ektor. He can also collect shurikens (shooting stars) scattered across the levels, and use them for projectile attacks. ©® 2020 Corre Hierstetter GbR. Super Street Fighter II - The New Challengers (1994). Zero the Kamikaze Squirrel on the Nintendo SNES. Screenshot of game. The game was finally finished and released by fall. Zero the Kamikaze Squirrel is a spin-off of the Aero the Acrobat games, its main protagonist being one of Aero's antagonists.

Siller submitted his proposal to Sunsoft and they approved it. The main star is Zero, Aero's rival from the previous games. A number of ideas from the original concept were left out. [6] The game was showcased at 1994 Summer Consumer Electronics Show in Chicago. Hello, great to have you on board! Ignoring Edgar Ektor's protests, Zero decides to put a stop to Le Sheets. The game works but manual or packaging might be missing (to be indicated in details). Then enter the name of the item in the search field. The main star is Zero, Aero's rival from the previous games. During his journey, Zero learns that Amy has also been captured after an unsuccessful attempt to save her father by herself. He shared EGM's approval for the game's colorful graphics, but concluded that "Difficult controls make this martial arts squirrel less than an instant superstar. Zero the Kamikaze Squirrel.png. View video of game. Please choose a username to start your journey: In case your mobile phone has multiple cameras, you might need to try all of them to identify the one that works best for scanning barcodes. If matching items are found, select the right one from the list. For Zero the Kamikaze Squirrel on the Super Nintendo, GameFAQs has 6 cheat codes and secrets, 1 review, 1 critic review, and 28 user screenshots. Play Game music. The plot was based on the character animation. Description of Zero the Kamikaze Squirrel Genesis. Media shows significant scratches and wear. Developed by Iguana Entertainment, Inc.. All rights reserved. The audio was based on a number of traditional Japanese melodies and sounds and incorporated a rock n' roll soundtrack. [12], "Mega Drive Review - Zero the Kamikaze Squirrel", http://justinsiller.com/files/EGM-article-pg-1.pdf, http://justinsiller.com/files/EGM-article-pg-2.pdf, "Review Crew: Zero, the Kamikaze Squirrel", Iguana Entertainment / Acclaim Studios Austin, https://en.wikipedia.org/w/index.php?title=Zero_the_Kamikaze_Squirrel&oldid=980457726, Super Nintendo Entertainment System games, Video games developed in the United States, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in multiple platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 26 September 2020, at 16:53. A remake for the Game Boy Advance was planned in 2003,[4] but it was cancelled.